Ludovaluate

A Game of Evaluation 

Ludovaluate is a game on evaluation, played by 3-4 evaluation teams, and lasts around 2 hours.

The objectives are:

- Balancing quantity of information against limited resources (spend as few days as necessary to achieve the best possible results)

- Dealing with uncertainty due to random and subjective elements (cards, dice, risk, assessment by other groups)

- Arriving at a finishing point despite insufficient information

- Reflecting real conditions where plans have to be changed and a constant review of the budget is necessary.

Ludovaluate within Eval4

As with the other evaluation tools, Ludovaluate was tested into a range of evaluation settings across the project partnership. Local feedback was collected from the relevant stakeholders.

Accessing the Board

The boardgame can be accessed here in English.

A Polish version of the boardgame is available here.

Cards and Guidelines

The other resources necessary for playing the game can be accessed

- The Rules and Guidelines for the game

- Cards for the Operating Environment

- Cards for the Project Environment

- Cards for the Results and Outputs

- Cards for the Impacts

Ludovaluate within Eval4

As with the other evaluation tools, Ludovaluate was tested into a range of evaluation settings across the project partnership. Local feedback was collected from the relevant stakeholders. The following photos present some insights into the experiences of testing the game.

 

 

Testing of Ludovaluate at the University of Graz (Austria).

 Testing of Ludovaluate at the SEE-HEAD seminar
(South-East European Higher Education Administration and Development)

Testing of Ludovaluate boardgame,
the rules and cards in a third level institute in Cracow, Poland.


Previous page: Speak
Next page: Project Outcomes